Merge pull request #1553 from darshilshah7070/patch-2

Adding new section For Processor Design
This commit is contained in:
Sarup Banskota
2026-02-21 01:34:04 -08:00
committed by GitHub

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@@ -25,6 +25,7 @@ It's a great way to learn.
* [Neural Network](#build-your-own-neural-network) * [Neural Network](#build-your-own-neural-network)
* [Operating System](#build-your-own-operating-system) * [Operating System](#build-your-own-operating-system)
* [Physics Engine](#build-your-own-physics-engine) * [Physics Engine](#build-your-own-physics-engine)
* [Processor](#build-your-own-processor)
* [Programming Language](#build-your-own-programming-language) * [Programming Language](#build-your-own-programming-language)
* [Regex Engine](#build-your-own-regex-engine) * [Regex Engine](#build-your-own-regex-engine)
* [Search Engine](#build-your-own-search-engine) * [Search Engine](#build-your-own-search-engine)
@@ -294,6 +295,10 @@ It's a great way to learn.
* [**JavaScript**: _Broad Phase Collision Detection Using Spatial Partitioning_](http://buildnewgames.com/broad-phase-collision-detection/) * [**JavaScript**: _Broad Phase Collision Detection Using Spatial Partitioning_](http://buildnewgames.com/broad-phase-collision-detection/)
* [**JavaScript**: _Build a simple 2D physics engine for JavaScript games_](https://developer.ibm.com/tutorials/wa-build2dphysicsengine/?mhsrc=ibmsearch_a&mhq=2dphysic) * [**JavaScript**: _Build a simple 2D physics engine for JavaScript games_](https://developer.ibm.com/tutorials/wa-build2dphysicsengine/?mhsrc=ibmsearch_a&mhq=2dphysic)
#### Build your own `Processor`
* [**Verilog**: _From Blinker to RISC-V_](https://github.com/BrunoLevy/learn-fpga/tree/master/FemtoRV/TUTORIALS/FROM_BLINKER_TO_RISCV)
#### Build your own `Programming Language` #### Build your own `Programming Language`
* [**(any)**: _mal - Make a Lisp_](https://github.com/kanaka/mal#mal---make-a-lisp) * [**(any)**: _mal - Make a Lisp_](https://github.com/kanaka/mal#mal---make-a-lisp)