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@@ -123,6 +123,7 @@ It's a great way to learn.
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* [**Node.js**: _Create a CLI tool in Javascript_](https://citw.dev/tutorial/create-your-own-cli-tool)
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* [**Node.js**: _Create a CLI tool in Javascript_](https://citw.dev/tutorial/create-your-own-cli-tool)
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* [**Rust**: _Command line apps in Rust_](https://rust-cli.github.io/book/index.html)
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* [**Rust**: _Command line apps in Rust_](https://rust-cli.github.io/book/index.html)
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* [**Rust**: _Writing a Command Line Tool in Rust_](https://mattgathu.dev/2017/08/29/writing-cli-app-rust.html)
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* [**Rust**: _Writing a Command Line Tool in Rust_](https://mattgathu.dev/2017/08/29/writing-cli-app-rust.html)
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* [**Zig**: _Build Your Own CLI App in Zig from Scratch_](https://rebuild-x.github.io/docs/#/./zig/terminal/cli)
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#### Build your own `Database`
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#### Build your own `Database`
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@@ -214,6 +215,7 @@ It's a great way to learn.
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* [**Lua**: _BYTEPATH_](https://github.com/SSYGEN/blog/issues/30)
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* [**Lua**: _BYTEPATH_](https://github.com/SSYGEN/blog/issues/30)
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* [**Python**: _Developing Games With PyGame_](https://pythonprogramming.net/pygame-python-3-part-1-intro/)
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* [**Python**: _Developing Games With PyGame_](https://pythonprogramming.net/pygame-python-3-part-1-intro/)
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* [**Python**: _Making Games with Python & Pygame_](https://inventwithpython.com/makinggames.pdf) [pdf]
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* [**Python**: _Making Games with Python & Pygame_](https://inventwithpython.com/makinggames.pdf) [pdf]
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* [**Python**: _Build your own AI Chess Engine in python_](https://www.youtube.com/playlist?list=PLBwF487qi8MGU81nDGaeNE1EnNEPYWKY_)
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* [**Python**: _Roguelike Tutorial Revised_](http://rogueliketutorials.com/)
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* [**Python**: _Roguelike Tutorial Revised_](http://rogueliketutorials.com/)
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* [**Ruby**: _Developing Games With Ruby_](https://leanpub.com/developing-games-with-ruby/read)
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* [**Ruby**: _Developing Games With Ruby_](https://leanpub.com/developing-games-with-ruby/read)
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* [**Ruby**: _Ruby Snake_](https://www.diatomenterprises.com/gamedev-on-ruby-why-not/)
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* [**Ruby**: _Ruby Snake_](https://www.diatomenterprises.com/gamedev-on-ruby-why-not/)
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