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4 Commits

Author SHA1 Message Date
Will Squibb
a5fe6d80ad Merge 475240ed69 into a8bc6fbcf1 2025-07-08 06:56:25 +01:00
Vencyr Laurence Imbo Amores
a8bc6fbcf1 update to byox banner 2025-07-07 22:14:17 +08:00
Vencyr Laurence Imbo Amores
c56186ac2d update byox banner 2025-07-07 17:05:02 +08:00
Will Squibb
475240ed69 Update README.md
added video next to 2 submissions that were videos because it was annoying me
2024-08-03 15:38:01 +01:00

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@@ -1,4 +1,4 @@
[![Banner](https://codecrafters.io/images/byox-banner.gif)](https://codecrafters.io/github-banner) [![Banner](https://codecrafters.io/images/updated-byox-banner.gif)](https://codecrafters.io/github-banner)
## Build your own <insert-technology-here> ## Build your own <insert-technology-here>
@@ -253,7 +253,7 @@ It's a great way to learn.
* [**Python**: _Traffic signs classification with a convolutional network_](https://navoshta.com/traffic-signs-classification/) * [**Python**: _Traffic signs classification with a convolutional network_](https://navoshta.com/traffic-signs-classification/)
* [**Python**: _Generate Music using LSTM Neural Network in Keras_](https://towardsdatascience.com/how-to-generate-music-using-a-lstm-neural-network-in-keras-68786834d4c5) * [**Python**: _Generate Music using LSTM Neural Network in Keras_](https://towardsdatascience.com/how-to-generate-music-using-a-lstm-neural-network-in-keras-68786834d4c5)
* [**Python**: _An Introduction to Convolutional Neural Networks_](https://victorzhou.com/blog/intro-to-cnns-part-1/) * [**Python**: _An Introduction to Convolutional Neural Networks_](https://victorzhou.com/blog/intro-to-cnns-part-1/)
* [**Python**: _Neural Networks: Zero to Hero_](https://www.youtube.com/playlist?list=PLAqhIrjkxbuWI23v9cThsA9GvCAUhRvKZ) * [**Python**: _Neural Networks: Zero to Hero_](https://www.youtube.com/playlist?list=PLAqhIrjkxbuWI23v9cThsA9GvCAUhRvKZ) [video]
#### Build your own `Operating System` #### Build your own `Operating System`
@@ -422,7 +422,7 @@ It's a great way to learn.
* [**C++**: _How X Window Managers work and how to write one_](https://seasonofcode.com/posts/how-x-window-managers-work-and-how-to-write-one-part-i.html) * [**C++**: _How X Window Managers work and how to write one_](https://seasonofcode.com/posts/how-x-window-managers-work-and-how-to-write-one-part-i.html)
* [**C++**: _Writing a Linux Debugger_](https://blog.tartanllama.xyz/writing-a-linux-debugger-setup/) * [**C++**: _Writing a Linux Debugger_](https://blog.tartanllama.xyz/writing-a-linux-debugger-setup/)
* [**C++**: _How a 64k intro is made_](http://www.lofibucket.com/articles/64k_intro.html) * [**C++**: _How a 64k intro is made_](http://www.lofibucket.com/articles/64k_intro.html)
* [**C++**: _Make your own Game Engine_](https://www.youtube.com/playlist?list=PLlrATfBNZ98dC-V-N3m0Go4deliWHPFwT) * [**C++**: _Make your own Game Engine_](https://www.youtube.com/playlist?list=PLlrATfBNZ98dC-V-N3m0Go4deliWHPFwT) [video*S*]
* [**C#**: _C# Networking: Create a TCP chater server, TCP games, UDP Pong and more_](https://16bpp.net/tutorials/csharp-networking) * [**C#**: _C# Networking: Create a TCP chater server, TCP games, UDP Pong and more_](https://16bpp.net/tutorials/csharp-networking)
* [**C#**: _Loading and rendering 3D skeletal animations from scratch in C# and GLSL_](https://www.seanjoflynn.com/research/skeletal-animation.html) * [**C#**: _Loading and rendering 3D skeletal animations from scratch in C# and GLSL_](https://www.seanjoflynn.com/research/skeletal-animation.html)
* [**Clojure**: _Building a spell-checker_](https://bernhardwenzel.com/articles/clojure-spellchecker/) * [**Clojure**: _Building a spell-checker_](https://bernhardwenzel.com/articles/clojure-spellchecker/)