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Author SHA1 Message Date
JoseCutileiro
9c4a396f96 Merge 594c8b2308 into cf5d750133 2025-04-11 16:26:34 -03:00
JoseCutileiro
594c8b2308 Merge branch 'codecrafters-io:master' into master 2022-10-29 10:36:29 +01:00
JoseCutileiro
61194805da Audio vizualizer 2022-10-29 10:32:47 +01:00
JoseCutileiro
be57748023 NEW: Audio vizualization
Recently, I had to work on audio vizualization projects, I ended up learning a bit more about this area. Since I use this repo for my free time and I think its really nice to have a comunity like this. I decided to share a bit of my sources.
2022-10-29 10:28:59 +01:00
JoseCutileiro
d0ae3da998 REMOVED DEAD LINK 2022-10-29 10:00:13 +01:00

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@@ -1,4 +1,4 @@
[![Banner](https://codecrafters.io/images/updated-byox-banner.gif)](https://codecrafters.io/github-banner) [![Banner](https://codecrafters.io/images/byox-banner.gif)](https://codecrafters.io/github-banner)
## Build your own <insert-technology-here> ## Build your own <insert-technology-here>
@@ -9,6 +9,7 @@ This repository is a compilation of well-written, step-by-step guides for re-cre
It's a great way to learn. It's a great way to learn.
* [3D Renderer](#build-your-own-3d-renderer) * [3D Renderer](#build-your-own-3d-renderer)
* [Audio vizualizer](#build-your-own-audio-vizualizer)
* [Augmented Reality](#build-your-own-augmented-reality) * [Augmented Reality](#build-your-own-augmented-reality)
* [BitTorrent Client](#build-your-own-bittorrent-client) * [BitTorrent Client](#build-your-own-bittorrent-client)
* [Blockchain / Cryptocurrency](#build-your-own-blockchain--cryptocurrency) * [Blockchain / Cryptocurrency](#build-your-own-blockchain--cryptocurrency)
@@ -52,6 +53,12 @@ It's a great way to learn.
* [**JavaScript / Pseudocode**: _Computer Graphics from scratch_](http://www.gabrielgambetta.com/computer-graphics-from-scratch/introduction.html) * [**JavaScript / Pseudocode**: _Computer Graphics from scratch_](http://www.gabrielgambetta.com/computer-graphics-from-scratch/introduction.html)
* [**Python**: _A 3D Modeller_](http://aosabook.org/en/500L/a-3d-modeller.html) * [**Python**: _A 3D Modeller_](http://aosabook.org/en/500L/a-3d-modeller.html)
#### Build your own `Audio vizualizer`
* [**C# / Unity**: _Audio Visualization - Unity/C# Tutorial_](https://www.youtube.com/playlist?list=PL3POsQzaCw53p2tA6AWf7_AWgplskR0Vo) [video]
* [**Processing**: _processing.pdf_](https://www.cg.tuwien.ac.at/courses/WissArbeiten/WS2010/processing.pdf)
* [**Processing**: _using-processing-for-music-visualization_](https://www.generativehut.com/post/using-processing-for-music-visualization)
#### Build your own `Augmented Reality` #### Build your own `Augmented Reality`
* [**C#**: _How To: Augmented Reality App Tutorial for Beginners with Vuforia and Unity 3D_](https://www.youtube.com/watch?v=uXNjNcqW4kY) [video] * [**C#**: _How To: Augmented Reality App Tutorial for Beginners with Vuforia and Unity 3D_](https://www.youtube.com/watch?v=uXNjNcqW4kY) [video]
@@ -133,8 +140,7 @@ It's a great way to learn.
* [**C#**: _Build Your Own Database_](https://www.codeproject.com/Articles/1029838/Build-Your-Own-Database) * [**C#**: _Build Your Own Database_](https://www.codeproject.com/Articles/1029838/Build-Your-Own-Database)
* [**Clojure**: _An Archaeology-Inspired Database_](http://aosabook.org/en/500L/an-archaeology-inspired-database.html) * [**Clojure**: _An Archaeology-Inspired Database_](http://aosabook.org/en/500L/an-archaeology-inspired-database.html)
* [**Crystal**: _Why you should build your own NoSQL Database_](https://medium.com/@marceloboeira/why-you-should-build-your-own-nosql-database-9bbba42039f5) * [**Crystal**: _Why you should build your own NoSQL Database_](https://medium.com/@marceloboeira/why-you-should-build-your-own-nosql-database-9bbba42039f5)
* [**Go**: _Build Your Own Database from Scratch: From B+Tree To SQL in 3000 Lines_](https://build-your-own.org/database/) * [**Go**: _Build Your Own Database from Scratch: Persistence, Indexing, Concurrency_](https://build-your-own.org/database/)
* [**Go**: _Code a database in 45 steps: a series of test-driven small coding puzzles_](https://trialofcode.org/database/)
* [**Go**: _Build Your Own Redis from Scratch_](https://www.build-redis-from-scratch.dev/) * [**Go**: _Build Your Own Redis from Scratch_](https://www.build-redis-from-scratch.dev/)
* [**JavaScript**: _Dagoba: an in-memory graph database_](http://aosabook.org/en/500L/dagoba-an-in-memory-graph-database.html) * [**JavaScript**: _Dagoba: an in-memory graph database_](http://aosabook.org/en/500L/dagoba-an-in-memory-graph-database.html)
* [**Python**: _DBDB: Dog Bed Database_](http://aosabook.org/en/500L/dbdb-dog-bed-database.html) * [**Python**: _DBDB: Dog Bed Database_](http://aosabook.org/en/500L/dbdb-dog-bed-database.html)
@@ -328,6 +334,7 @@ It's a great way to learn.
* [**Racket**: _Beautiful Racket: How to make your own programming languages with Racket_](https://beautifulracket.com/) * [**Racket**: _Beautiful Racket: How to make your own programming languages with Racket_](https://beautifulracket.com/)
* [**Ruby**: _A Compiler From Scratch_](https://www.destroyallsoftware.com/screencasts/catalog/a-compiler-from-scratch) * [**Ruby**: _A Compiler From Scratch_](https://www.destroyallsoftware.com/screencasts/catalog/a-compiler-from-scratch)
* [**Ruby**: _Markdown compiler from scratch in Ruby_](https://blog.beezwax.net/2017/07/07/writing-a-markdown-compiler/) * [**Ruby**: _Markdown compiler from scratch in Ruby_](https://blog.beezwax.net/2017/07/07/writing-a-markdown-compiler/)
* [**Rust**: _So You Want to Build a Language VM_](https://blog.subnetzero.io/post/building-language-vm-part-00/)
* [**Rust**: _Learning Parser Combinators With Rust_](https://bodil.lol/parser-combinators/) * [**Rust**: _Learning Parser Combinators With Rust_](https://bodil.lol/parser-combinators/)
* [**Swift**: _Building a LISP from scratch with Swift_](https://www.uraimo.com/2017/02/05/building-a-lisp-from-scratch-with-swift/) * [**Swift**: _Building a LISP from scratch with Swift_](https://www.uraimo.com/2017/02/05/building-a-lisp-from-scratch-with-swift/)
* [**TypeScript**: _Build your own WebAssembly Compiler_](https://blog.scottlogic.com/2019/05/17/webassembly-compiler.html) * [**TypeScript**: _Build your own WebAssembly Compiler_](https://blog.scottlogic.com/2019/05/17/webassembly-compiler.html)
@@ -388,6 +395,7 @@ It's a great way to learn.
#### Build your own `Voxel Engine` #### Build your own `Voxel Engine`
* [**C++**: _Let's Make a Voxel Engine_](https://sites.google.com/site/letsmakeavoxelengine/home) * [**C++**: _Let's Make a Voxel Engine_](https://sites.google.com/site/letsmakeavoxelengine/home)
* [**Java**: _Java Voxel Engine Tutorial_](https://www.youtube.com/watch?v=QZ4Vk2PkPZk&list=PL80Zqpd23vJfyWQi-8FKDbeO_ZQamLKJL) [video]
#### Build your own `Web Browser` #### Build your own `Web Browser`
@@ -411,7 +419,6 @@ It's a great way to learn.
#### Uncategorized #### Uncategorized
* [**(any)**: _From NAND to Tetris: Building a Modern Computer From First Principles_](http://nand2tetris.org/) * [**(any)**: _From NAND to Tetris: Building a Modern Computer From First Principles_](http://nand2tetris.org/)
* [**(any)**: build-your-own-x-vibe-coding: BYOX-style tutorials adapted for vibe coding](https://github.com/inFaaa/build-your-own-x-vibe-coding)
* [**Alloy**: _The Same-Origin Policy_](http://aosabook.org/en/500L/the-same-origin-policy.html) * [**Alloy**: _The Same-Origin Policy_](http://aosabook.org/en/500L/the-same-origin-policy.html)
* [**C**: _How to Write a Video Player in Less Than 1000 Lines_](http://dranger.com/ffmpeg/ffmpeg.html) * [**C**: _How to Write a Video Player in Less Than 1000 Lines_](http://dranger.com/ffmpeg/ffmpeg.html)
* [**C**: _Learn how to write a hash table in C_](https://github.com/jamesroutley/write-a-hash-table) * [**C**: _Learn how to write a hash table in C_](https://github.com/jamesroutley/write-a-hash-table)